![]() Bows have the ability to swap arrow tips for different situations and you can even reclaim your arrows from the bodies of your kills. Unlike firearms, bows also offer ranged damage but can be used anywhere without alerting more zombies. Not just by overall stats, but the actual benefit they have and the overall fun factor. Note 18% quality is needed to hit breakpoint for harvest enchant.I think the Bow's are the best weapons in the game. Harvest divine / normal divine until happy with rolls. Aug lightning then rem / add lightning until you get to tier you are satisfied with (again 20ish tries is my limit, after saving up a few I redid and am now at t2)ġ2. Remove suffixes cannot be changed and the suffix filler.ġ0. Aug cold / remove attack until you get tier of cold damage you are satisfied with (I stuck with t3 after 20ish tries).Ĩ. For prefixes make sure you have the cold pen by itself. Aug crit then remove add crit until you get the tier of crit multi you are satisfied withĦ. Clean up suffixes until you have attack speed with one other removable mod (something like bleeding suffix or fire res)ĥ. Deafening Essence of Sorrow for Cold Pen and try for T1 attack speed with all other mods removable with Harvest.Ĥ. Get base (Thicket bow is best, i86 if you want to try for 2 additional arrows)ģ. I’m sure there are more optimal mod combos but I can also use TFT for so long. I then harvest crafted the rest of the mods. I used Deafening Essence of Sorrows to get the cold pen and T1 attack speed. Path of Building Link / Skill Tree notes: The only content I have struggled with is The Feared Invitation if I do not kill the first two instantly. As for cost this build can be started on a lower budget but I would recommend playing something like Toxic Rain until you are leveled higher and have the budget to get items needed.Īs far as endgame content this build works well by killing everything almost instantly. So it’s still a don’t get hit / kill fast build. Personally I only get stunned in delve azurite nodes but noted here. There is also no stun immunity so if you get hit and stunned you will also die. Do note that without the dodge layers even at 8.5k ES you can only survive one hit as there are no other defenses. ![]() Niche build, you will have to self craft some gear Not instant one shot bosses, still have to shoot a few arrows Phys reflect may be deadly / no leech may need flask I would say this is more some of my thoughts and info on build vs. I’m still trying a lot of things out in build so things may change as I change gear around. This build follows the standard elemental bow build template but stacks intelligence with chaos inoculation to have decent ES along with solid damage. I always enjoyed bow builds but after the dex stacking nerfs it was hard to play the build while having more than 2.5-3k life. I have been receiving a lot of messages in game regarding this build so I figured I would post some general info for what the build needs and different options depending on how you want to play. Harvest nerfs not too bad in terms of gear Snowstorm Cluster Jewel down from 10% to 8% Frost Bomb Exposure Nerf from 25% to 15% Chainbreaker dead, rage cost is too high Very few synth bows available due to less synth from Harvest and less players in general. Hard to rely on Dying Sun for fire res now. Heavy flask nerfs, though legacy flasks still exist outside of Diamond flask. Nerfs to mana multipliers, not really an issue for this build as long as you are doing damage Nerfs to support gems, slight buff to barrage / lightning arrow but does very little ![]() Another option is to run skitterbots over Herald or Ice with a lower level precision / another enlighten, more reduced reservation from tree, helmet enchant with less reservation. Will have to get power charges from Crusader Power Charge on Crit mod or Power Charge on Crit support gem. ![]() Cold Conduction cluster notable changed, no more power charge generation.
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